|
The club painting competition is run at the first Sunday
meeting of each month. It is free to members.
It has also been proposed that at the AGM there be a special
competition covering items that are not usually covered, such as terrain,
buildings, etc. This idea has been adopted with effect from 2009 AGM (April
Meeting).
The competition rules are set out below, and are also
available as pdf downloads (see the links on the
right). They have been revised and classes expanded for 2010.
Rules applicable from 1 January 2010
The classes have
been further refined and expanded following representations from a number of
members, both from the historical and non-historical arms of the Society.
The aim for the correct emphasis on this being a painting competition has
been maintained, and has the structure so that items with a similar feel
will be competing against each other. The rules for the single figure
classes have been firmed up so that there is less chance of confusion in
what is allowed as a legitimate entry. The scoring system providing a wider
separation between the scores has been maintained.
The painting
competition is open to all paid up members of the Society. You may place one
item in the class concerned, and you may enter in as many classes as you
like. Collaborative entries are permitted, but collaborators cannot put
another entry in the same class as sole entrants, and the points won will be
divided among the collaborators.
All entries must have
been assembled and painted from “new”, i.e. bare metal or plastic, and not
be touched up entries painted by someone else. Items that have been painted
for commercial gain by or for the person intending to enter them are not
permitted. The maximum size of the entry must not exceed the area of a sheet
of A5 paper (for reasons of space available).
You obtain an entry
slip from the Secretary for each class in which you wish to place an item,
enter its details, and place the entry in the appropriate section on the
competition table. It is possible that an item may be suitable for entry in
more than one class. It is up to the owner to put the entry in the most
appropriate class. If in doubt ask the Secretary for guidance.
Entries must be placed by 15.00.
Note regarding valid
entries
You should follow the
guidelines displayed by each of the class “zones”. They are quite
straightforward, and are also shown on this display card.
Before the competition
is open for voting, a member of the Committee will check that the entries
are in the right classes or fulfil the minima required. If there is a
problem you will be given the opportunity to rectify any errors before
voting takes place.
Winning and Voting
The winners of the
competition are decided by the members attending each meeting. Voting is
carried out by the members present at the meeting who have one vote for each
class, which they cast for the best painted entry (in their opinion) in that
class.
Members will be handed
a voting slip for the Painting Competition by the secretary when it is time
to vote. To vote, place a tick or a cross in the box for ONE
entry in the each class. If you vote for more than one item in a class
NONE of your votes will be counted in that class. You ARE
allowed to vote for your own item (assuming it is the best painted, of
course …!)
The votes cast in each
class determine the ranking of the entries in each. Winners are ranked 1st,
2nd, and 3rd according to votes cast. It is possible to have multiple
winners in the first 3 places, all of whom are awarded the same number of
points shown below. It is possible for items with NO votes to be ranked in
any position and score accordingly, i.e. if none of the items in a class
received any votes all would score first place ! Members are therefore urged
to vote in all the classes displayed (unless a class only has a single item
in it, in which case it is an uncontested entry – see below).
The league runs on a
personal basis with the points scored based on the rankings in all the
classes totalled up for each individual. At the end of the year, the winners
receive prizes at the January meeting, based on their ranking in the league.
In order to be
eligible for a prize you must have placed at least TWO entries in any of the
classes in the competition during the year.
In addition, the
overall winner in each of the individual classes gets a bonus prize. Currently prizes are vouchers to spend at the Open Day.
Votes will be
counted and the results posted by about 16.00
Entries gain the following number of
points according to their ranking based on votes cast.
Uncontested entries in a class are treated
as having 1st place when votes are evaluated.
A “Wargames Unit”
falls into the following minimum parameters (these are guidelines):
-
Maximum scale is 28mm
-
3 “stands” of multiple
figures
-
5 single individually based
figures
-
3 monstrous creatures,
vehicles, ships or aircraft
-
1 item of equipment (guns
wagons etc) with at least 2 crew per item, and / or a towing vehicle.
If you are uncertain about where to put an
entry, please ask.
Class 1 Muscle and Sinew
This class allows historical wargames units for the
era up to late Medieval (ca 1485). This is the start of the “colourful” era.
Class 2 Gunpowder
This class allows historical wargames units from the
late Tudors onwards, English Civil War, American Civil War etc., and ends
around the time of the Zulu War. This is the end of the “colourful” era.
Class 3 Coal steam and steel
This allows historical wargames units for the drab
era up to the end of WW2.
Class 4
The Jet Age
This allows historical wargames units in the
modern era after the end of WW2.
This includes Korea,
Suez, French Indochina, Vietnam, the Arab Israeli wars, African wars, Iraq
etc.
Class 5
Magic and Mayhem
This class allows
fantasy wargames units such as Orcs, Dwarves, Lord of the Rings units, etc.
(Victorian Science Fantasy units go in Class 6)
Class 6
Beyond the Rim
This
class allows for Sci Fi wargames units such as Space Marines, Squadrons of
Space Craft, Victorian Science Fantasy units.
A “Single Item entry” falls into the
following parameters.
-
The entry must be on a single base. Entries of any type
that consist of multiple loose items must be entered in one of the wargame
unit classes.
-
Single Tanks, Robots, Aircraft, Ships, Artillery pieces
are regarded as “vehicles” and permitted as long as the first condition is
met. These would go in Classes 8, 9 or 10 depending on genre.
-
A Cyborg type entry which is part man and part machine
would normally go in Class 10.
-
There is no limit on figure scale
-
Napoleon on a horse goes in Class 7
-
John Wayne in a jeep goes in Class 8
-
Single Dragons go in class 9 (units of dragons go in
class 5)
-
WH40K figures in power armour go in Class 10
If you are uncertain
about where to put an entry, please ask.
Class 7 Single Historical
Figure
Class 8 Single Historical
vehicle
Class 9 Single Fantasy item
(figure or vehicle)
Class 10 Single SF item
(figure or vehicle)
|