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The club painting competition is run at the first Sunday
meeting of each month. It is free to members.
It has also been proposed that at the AGM there be a special
competition covering items that are not usually covered, such as terrain,
buildings, etc. The Committee is developing this idea for implementation
from the next AGM.
From 2008 some of the rules for the painting competition
have been revised, and the classes increased and altered. The details are
set out below, and are also available as a pdf download (see the link on the
right).
New Rules applicable from 1 January 2008
The revision to the classes is aimed to
provide the correct emphasis in that this is a painting competition and is
structured so that items with a similar feel will be competing against each
other, so sword armed figures compete with each other, and there is less
segregation between “historical” and “non-historical”. The old class 1 has
been split up to create classes for “swords” and “guns”. In the single
figure classes, living beings and mechanical items have been separated.
There is no longer a specific command class, and such items could appear
with wargames units, or as entries in classes 5 or 6. The scoring system has
been altered to create more separation between the levels of winners.
For 2008, the competition year will run
from January to November (subject to review).
The painting competition is open to all
paid up members of the Society. You may place one item in the class
concerned, and you may enter in as many classes as you like. Collaborative
entries are permitted, but collaborators cannot put another entry in the
same class as sole entrants, and the points won will be divided among the
collaborators.
All entries must have been assembled and
painted from “new”, i.e. bare metal or plastic, and not be touched up
entries painted by someone else. Items that have been painted for commercial
gain by or for the person intending to enter them are not permitted.
You take an entry slip, enter your name,
details of the entry, and the class number in the spaces provided, and place
the entry in the appropriate section on the competition table.
It is often possible for an item to be
suitable for entry in more than one class. It is up to the owner to put the
entry in the most appropriate class.
The maximum size of the entry must not
exceed the area of a sheet of A5 paper (for reasons of space available).
Entries must be placed by 15.30.
The Referee reserves the right to
disqualify entries if necessary.
Class 1 Muscle and Sinew
This class allows wargames units for the
era up to late Medieval (ca 1485), and can include fantasy figures armed
appropriately. This is the start of the “colourful” era. A unit of dragons
could be placed here, but a single dragon must go in class 5.
Class 2 Gunpowder
This class allows wargames units from the
late Tudors onwards, English Civil War, American Civil War etc., and ends
around the time of the Zulu War. This can include fantasy figures, if they
are armed with appropriate gun weapons, and also allows for Victorian
Fantasy. This is the end of the “colourful” era.
Class 3 Coal steam and steel
This allows wargames units for the drab
era incorporating WW1 and WW2, Korea, Suez, French Indochina, up to the
1960’s.
Class 4 Cyber power
This allows wargames units in the
electronic age starting with Vietnam in the late 1960’s, through the Arab
Israeli wars, African wars, Iraq etc. You may enter SF items in the class.
Class 5 Heroes (see definitions below)
Class 6 Machines (see definitions below)
If you are uncertain about where to put an
entry, please ask.
A “Wargames Unit”
falls into the following minimum parameters (these are guidelines):
-
Maximum scale is 28mm
-
3 “stands” of multiple
figures
-
5 single individually based
figures
-
3 monstrous creatures,
vehicles, ships or aircraft
-
2 items of equipment (guns
wagons etc) with at least 2 crew per item.
The “Heroes” class
(Class 5) is for a single individually based figure with up to 3 supporting
items (figures, dogs, furniture, etc), or for a vignette comprising the same
components on a single base. This often depends on scale. The emphasis is
that a physical creature is the main subject in the entry. Broadly this
class permits the following:
-
There is no limit on figure
scale
-
Living or “unliving”
beings, which may include monsters
-
Napoleon on a horse
-
John Wayne in a jeep (where
the figure is the main feature)
-
WH40K command or hero
figures in power armour
The “Machines” class
(Class 6) is for a single vehicle or item of equipment, which may be
accompanied by a maximum of 4 crew. The emphasis is that an inanimate object
is the main subject in the entry. The class permits the following:
Winning and Voting
The winners of the competition are decided
by the members attending each meeting. Voting is carried out by the members
present at the meeting who have one vote for each class. When voting for
entries you write the entry number in the appropriate class, and you MUST
put your name in the space on the voting slip. If you do not do this the
voting slip will NOT be counted. You ARE allowed to vote for your own item
(assuming it is the best painted, of course …!)
The votes cast in each class determine the
ranking of the entries in each. Winners are ranked 1st, 2nd, and 3rd
according to votes cast. It is possible to have multiple winners in the
first 3 places, all of whom are awarded the same number of points shown
below. It is possible for items with NO votes to be ranked in any position
and score accordingly, i.e. none of the items in a class received any votes.
Members are therefore urged to vote in all the classes displayed (unless a
class only has a single item in it, in which case it is an uncontested entry
– see below).
The league runs on a personal basis with
the points scored based on the rankings in all the classes totalled up for
each individual. At the end of the year, the winners receive prizes at the
Annual General Meeting, based on their ranking in the league. In addition,
the overall winner in each of the individual classes gets a small bonus.
Voting starts from 15.45, votes will
be counted from 16.15 and results posted by 16.30.
Entries gain the following number of
points according to their ranking based on votes cast.
Uncontested entries in a class are treated
as having 1st place when votes are evaluated.
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