Tunbridge Wells Wargames Society
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Painting Competition

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The club painting competition is run at the first Sunday meeting of each month. It is free to members.

It has also been proposed that at the AGM there be a special competition covering items that are not usually covered, such as terrain, buildings, etc. This idea has been adopted with effect from 2009 AGM (April Meeting).

The competition rules are set out below, and are also available as pdf downloads (see the links on the right). They have been revised and classes expanded for 2010.

Rules applicable from 1 January 2010

The classes have been further refined and expanded following representations from a number of members, both from the historical and non-historical arms of the Society. The aim for the correct emphasis on this being a painting competition has been maintained, and has the structure so that items with a similar feel will be competing against each other. The rules for the single figure classes have been firmed up so that there is less chance of confusion in what is allowed as a legitimate entry. The scoring system providing a wider separation between the scores has been maintained.

Entries

The painting competition is open to all paid up members of the Society. You may place one item in the class concerned, and you may enter in as many classes as you like. Collaborative entries are permitted, but collaborators cannot put another entry in the same class as sole entrants, and the points won will be divided among the collaborators.

All entries must have been assembled and painted from “new”, i.e. bare metal or plastic, and not be touched up entries painted by someone else. Items that have been painted for commercial gain by or for the person intending to enter them are not permitted. The maximum size of the entry must not exceed the area of a sheet of A5 paper (for reasons of space available).

You obtain an entry slip from the Secretary for each class in which you wish to place an item, enter its details, and place the entry in the appropriate section on the competition table. It is possible that an item may be suitable for entry in more than one class. It is up to the owner to put the entry in the most appropriate class. If in doubt ask the Secretary for guidance.

Entries must be placed by 15.00.

Note regarding valid entries

You should follow the guidelines displayed by each of the class “zones”. They are quite straightforward, and are also shown on this display card.

Before the competition is open for voting, a member of the Committee will check that the entries are in the right classes or fulfil the minima required. If there is a problem you will be given the opportunity to rectify any errors before voting takes place.

Winning and Voting

The winners of the competition are decided by the members attending each meeting. Voting is carried out by the members present at the meeting who have one vote for each class, which they cast for the best painted entry (in their opinion) in that class.

Members will be handed a voting slip for the Painting Competition by the secretary when it is time to vote. To vote, place a tick or a cross in the box for ONE entry in the each class. If you vote for more than one item in a class NONE of your votes will be counted in that class. You ARE allowed to vote for your own item (assuming it is the best painted, of course …!)

The votes cast in each class determine the ranking of the entries in each. Winners are ranked 1st, 2nd, and 3rd according to votes cast. It is possible to have multiple winners in the first 3 places, all of whom are awarded the same number of points shown below. It is possible for items with NO votes to be ranked in any position and score accordingly, i.e. if none of the items in a class received any votes all would score first place ! Members are therefore urged to vote in all the classes displayed (unless a class only has a single item in it, in which case it is an uncontested entry – see below).

The league runs on a personal basis with the points scored based on the rankings in all the classes totalled up for each individual. At the end of the year, the winners receive prizes at the January meeting, based on their ranking in the league.

In order to be eligible for a prize you must have placed at least TWO entries in any of the classes in the competition during the year.

In addition, the overall winner in each of the individual classes gets a bonus prize. Currently prizes are vouchers to spend at the Open Day.

Votes will be counted and the results posted by about 16.00

Scoring

Entries gain the following number of points according to their ranking based on votes cast.

  • 1st place get 8 points

  • 2nd place gives 4 points

  • 3rd place gives 2 points

  • All other unplaced entries get 1 point

Uncontested entries in a class are treated as having 1st place when votes are evaluated.

Classes 1 to 6 are for Wargames units as defined below.

A “Wargames Unit” falls into the following minimum parameters (these are guidelines):

  • Maximum scale is 28mm

  • 3 “stands” of multiple figures

  • 5 single individually based figures

  • 3 monstrous creatures, vehicles, ships or aircraft

  • 1 item of equipment (guns wagons etc) with at least 2 crew per item, and  / or a towing vehicle.

If you are uncertain about where to put an entry, please ask.

Class 1             Muscle and Sinew

This class allows historical wargames units for the era up to late Medieval (ca 1485). This is the start of the “colourful” era.

Class 2             Gunpowder

This class allows historical wargames units from the late Tudors onwards, English Civil War, American Civil War etc., and ends around the time of the Zulu War. This is the end of the “colourful” era.

Class 3             Coal steam and steel

This allows historical wargames units for the drab era up to the end of WW2.

Class 4             The Jet Age

This allows historical wargames units in the modern era after the end of WW2. This includes Korea, Suez, French Indochina, Vietnam, the Arab Israeli wars, African wars, Iraq etc.

Class 5             Magic and Mayhem

This class allows fantasy wargames units such as Orcs, Dwarves, Lord of the Rings units, etc. (Victorian Science Fantasy units go in Class 6)

Class 6             Beyond the Rim

This class allows for Sci Fi wargames units such as Space Marines, Squadrons of Space Craft, Victorian Science Fantasy units.

Classes 7 to 10 are for single item entries, as defined below

A “Single Item entry” falls into the following parameters.

  • The entry must be on a single base. Entries of any type that consist of multiple loose items must be entered in one of the wargame unit classes.

  • Single Tanks, Robots, Aircraft, Ships, Artillery pieces are regarded as “vehicles” and permitted as long as the first condition is met. These would go in Classes 8, 9 or 10 depending on genre.

  • A Cyborg type entry which is part man and part machine would normally go in Class 10.

  • There is no limit on figure scale

  • Napoleon on a horse goes in Class 7

  • John Wayne in a jeep goes in Class 8

  • Single Dragons go in class 9 (units of dragons go in class 5)

  • WH40K figures in power armour go in Class 10

If you are uncertain about where to put an entry, please ask.

Class 7             Single Historical Figure

Class 8             Single Historical vehicle

Class 9             Single Fantasy item (figure or vehicle)

Class 10           Single SF item (figure or vehicle)

 

Downloadable Files in PDF

Painting competition rules for 2010

Terrain Competition rules for 2010

Download files are written in Acrobat File Format 1.3 which is backwards compatible to Acrobat Reader 4.

Results for 2009

Painting Competition Results from 2010

 

Results for previous years

Painting Competition Results from 2009

Painting Competition Results from 2008

 

 

 

This page last updated on 04/01/2010